Q: Why am I being asked to sign in to use XIV-Hunt?
You are required to proove ownership, via The Lodestone
, of the character your are reporting from, and thus you need a registered account to use XIV-Hunt. You can do this here
Q: Does XIV-Hunt client utilize memory-scanning?
A: Yes. XIV-Hunt scans the memory of a FFXIV game process, to determine which character and monster entities are loaded. It also checks which world and instance the user is currently on. Additionaly, if you have chosen to have reports appear in your chat-box, XIV-Hunt will directly write the message to the memory of the FFXIV game process.
Q: Is there a ticket system for bug reports?
Currently there is no ticket system. But you can send me an email
or contact me on Discord
Q: The client says it cannot find process or world even though I have FFXIV running?
A: First, ensure that you have, and are using, the appropriate version of XIV-Hunt (XIV-Hunt.exe if you are playing in DX11/64bit mode or XIV-Huntx86.exe if you are playing in DX9/32bit mode).
Second, make sure that you are logged in on your character.
Then you can start XIV-Hunt and it should, shortly after, detect that you are connected to the world you are playing on. You may have to run XIV-Hunt as administrator, but it is usually only needed if the game itself is running as administrator.
Note that XIV-Hunt.exe, the 64bit version, may work with the DX9/32bit version of the game, but it can not accurately add a message to the chat box and it may crash your game when it tries to do so.
Also, XIV-Hunt is not working with the Korean and Chinese versions of FFXIV.
Q: Can I share a link, to someone, that takes them directly to the XIV-Hunt site for a specific server or world?
Q: Why do I sometimes see the message "You are currently not in an instanced area." in my chat?
A: XIV-Hunt does
/instance in an attempt to make sure that the improperly written chat message is displayed as soon as possible, and in the same place.
If there was no instance check, the message will only appear when the next real chat message is added, and it will appear in the same place. This makes it impossible to anticipate where, and when, the message, written by XIV-Hunt, will be displayed. It could likely end up in your battle tab where you would likely miss it.
Therefore, XIV-Hunt executes the
/instance function to make sure that the message, added by XIV-Hunt, is displayed as soon as possible, and in the same place, which is System Messages in this case. Although, the message will have the appearance of an Echo message.
This means that if you get the message "You are currently not in an instanced area." but no message from XIV-Hunt, another message probably took the hunt message, maybe to the battle tab. This is a common occurrence when a lot of things are happening around you because most events will be noted, somewhere in your chat.
Q: Why did XIV-Hunt report a hunt so late that I could not reach it before it was dead?
A: XIV-Hunt relies on connected hunters, other XIV-Hunt users, on the same world as you, and each of them has the range roughly the size of the zoomed-out mini-map/compass for A and B ranks. The range is usually the whole zone for S ranks and FATEs.
If you got a late report, that means that someone else with XIV-Hunt did not reach within range of the hunt until then.
XIV-Hunt only knows as much as the crowd of its users.